
Greyhallow: Horror NPC Prompt Pack
A downloadable asset pack
8 ready-to-use AI NPC personas for one connected horror setting, Greyhallow, a fog-bound fishing town around 1920 where the lighthouse went dark. Each one has a voice, things it knows, a secret it protects, and rules for when to give items, start quests, or end the chat. They work in any engine or chat model, and drop straight into the Godot 4 AI NPC Starter Kit.
Built on the prompt library from the Godot kit, then expanded into a full cast with its own guide, tests, and tools.
The cast
- Agathe Voss: Innkeeper / Quest Hub
- Father Mourne: Lorekeeper / Unreliable Authority
- Edda Thorne: Haunted Quest Giver
- Doctor Pell: Scholar / Scientist
- Old Corwin: Unreliable Witness
- Nell: Eerie Child
- Constable Hollis: Guard / Corrupt Authority
- Mrs. Crane: Merchant / Fixer
What you get
- 8 complete personas: personality, speech style, canon knowledge, a secret plus the cover story that protects it, action rules, items and quests, greeting, offline lines, deflections, and leak-filter keywords.
- Three formats: paste-ready system prompts (
.txt), GodotNPCPersonaresources (.tres) for the Godot kit, and plain JSON for Unity, Unreal, Ren'Py, RPG Maker, Roblox, or your own code. - Genre guide: tone and voice rules, a vocabulary bank, how the cast connects, 20 quest hooks, relationship tiers, and genre-specific jailbreak lines to test against.
npc_pack_tool.py: chat with any NPC in a terminal, export, or run the same test suite on your own model. Python 3, no installs.- TEST_RESULTS.md: every number below, with verbatim replies and every miss.
Tested results (measured, not estimated)
168 replies from Llama 3.2 3B running locally (Ollama, CPU only): 8 NPCs × 7 scenarios × 3 runs, including 3 jailbreak attacks per NPC.
- 100% valid JSON · 90.5% correct game action · 98.8% in character before any filter
- 0 secret keywords shown to players (raw keyword hits caught and replaced by the guard filter: 3) · 1 of 72 jailbreak attempts won an item or quest (all still limited to the NPC's own allowlist, so nothing outside the design)
- Median reply 3.93 s on CPU
- Weakest area: starting quests (8/12). See TEST_RESULTS.md for each miss.
Honest notes
- Tested on one small local model. Larger models weren't benchmarked;
npc_pack_tool.py testgives you your own scorecard in minutes. - Small models drift. Always validate actions in code. The Godot kit does this for you.
- The twist secrets of Edda Thorne and Nell are never sent to the model (
share_secrets_with_modeloff), so they can't leak, and the model can't hint at them either. - No prompt is unbreakable. The guard rules, cover stories and leak filter are a strong head start, not a guarantee.
License
Use these NPCs in unlimited free and commercial games. No credit required. Don't resell or redistribute the pack itself.
More from AgentForge
- Godot 4 AI NPC Starter Kit: makes these NPCs talk, act and stay safe in Godot 4.
- Other genre packs, Bark Forge and Asset Forge: https://agentforge.itch.io
- Try one NPC from every pack free: AI NPC Sampler (planned URL)
AI disclosure: personas and docs were written with AI assistance and tested against a local language model. No AI-generated images.
| Published | 9 hours ago |
| Status | Released |
| Category | Assets |
| Author | AgentForge |
| Genre | Role Playing |
| Tags | ai, dialogue, game-assets, Godot, Horror, llm, npc, prompts, writing |
| AI Disclosure | AI Assisted, Code, Text |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:



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